UE5 Oryctes main character scanning backstage

The main character scanning and face capturing for Unreal engine short film, "Oryctes"
by Glow Production. Character based on MetaHuman animation based on MetaHuman Animator face capture data.

Unreal engine short film "Oryctes"

The main character scanning backstage

Head scanning session

Raw head scans with cross-polarized and parallel polarized textures

Live link Face

Battle scene

The end